DashboardOverlayIdentity クラス
Owns the main and thumbnail handles of a SteamVR dashboard overlay.
名前空間: FloatSoda.OVR.Overlay
アセンブリ: FloatSoda.OVR.dll
public class DashboardOverlayIdentity : IOverlayIdentity, IDisposableobject ← DashboardOverlayIdentity
実装するインターフェイス
Section titled “実装するインターフェイス”継承したメンバー
Section titled “継承したメンバー”object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.MemberwiseClone(), object.ReferenceEquals(object?, object?), object.ToString()
コンストラクター
Section titled “コンストラクター”DashboardOverlayIdentity(string, string)
Section titled “DashboardOverlayIdentity(string, string)”Creates a dashboard overlay and its thumbnail.
public DashboardOverlayIdentity(string key, string name)パラメーター
Section titled “パラメーター”key string
The stable key used to identify the overlay in SteamVR.
name string
The user-facing dashboard name.
Handle
Section titled “Handle”Gets the native OpenVR overlay handle.
public ulong Handle { get; }プロパティの値
Section titled “プロパティの値”Gets the stable key used to identify the overlay in SteamVR.
public string Key { get; init; }プロパティの値
Section titled “プロパティの値”Gets the user-facing overlay name.
public string Name { get; init; }プロパティの値
Section titled “プロパティの値”ThumbnailHandle
Section titled “ThumbnailHandle”Gets the native handle for the dashboard thumbnail.
public ulong ThumbnailHandle { get; }プロパティの値
Section titled “プロパティの値”Dispose()
Section titled “Dispose()”Destroys the dashboard overlay if it has not already been destroyed.
public void Dispose()