OverlayInput クラス
Configures and queries overlay input behavior.
名前空間: FloatSoda.OVR.Overlay
アセンブリ: FloatSoda.OVR.dll
public sealed class OverlayInput継承したメンバー
Section titled “継承したメンバー”object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.ReferenceEquals(object?, object?), object.ToString()
コンストラクター
Section titled “コンストラクター”OverlayInput(ulong)
Section titled “OverlayInput(ulong)”Configures and queries overlay input behavior.
public OverlayInput(ulong overlayHandle)パラメーター
Section titled “パラメーター”overlayHandle ulong
The overlay handle to control.
IsHovered
Section titled “IsHovered”Gets whether the overlay is currently the hover target.
public bool IsHovered { get; }プロパティの値
Section titled “プロパティの値”Method
Section titled “Method”Gets or sets how the overlay receives input.
public VROverlayInputMethod Method { get; set; }プロパティの値
Section titled “プロパティの値”VROverlayInputMethod
SetMouseScale(float, float)
Section titled “SetMouseScale(float, float)”Sets the coordinate range of mouse events delivered to the overlay (typically the texture size in pixels).
public void SetMouseScale(float width, float height)パラメーター
Section titled “パラメーター”width float
The maximum x coordinate.
height float
The maximum y coordinate.