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WorldOverlayTransform クラス

Positions an overlay at an absolute location in a tracking universe.

名前空間: FloatSoda.OVR.Overlay
アセンブリ: FloatSoda.OVR.dll

public sealed class WorldOverlayTransform : OverlayTransform

object ← OverlayTransform ← WorldOverlayTransform

OverlayTransform.Position, OverlayTransform.Rotation, OverlayTransform.Apply(), object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.ReferenceEquals(object?, object?), object.ToString()

Positions an overlay at an absolute location in a tracking universe.

public WorldOverlayTransform(ulong overlayHandle)

overlayHandle ulong

The overlay handle to control.

Gets or sets the tracking universe in which the transform is expressed.

public ETrackingUniverseOrigin Origin { get; set; }

ETrackingUniverseOrigin

Writes the current transform to OpenVR.

public override void Apply()