OverlayTexture クラス
Sets the texture displayed by an overlay.
名前空間: FloatSoda.OVR.Overlay
アセンブリ: FloatSoda.OVR.dll
public sealed class OverlayTexture継承したメンバー
Section titled “継承したメンバー”object.Equals(object?), object.Equals(object?, object?), object.GetHashCode(), object.GetType(), object.ReferenceEquals(object?, object?), object.ToString()
コンストラクター
Section titled “コンストラクター”OverlayTexture(ulong)
Section titled “OverlayTexture(ulong)”Sets the texture displayed by an overlay.
public OverlayTexture(ulong overlayHandle)パラメーター
Section titled “パラメーター”overlayHandle ulong
The overlay handle to control.
FromFile(string)
Section titled “FromFile(string)”Loads the overlay texture from an image file.
public void FromFile(string path)パラメーター
Section titled “パラメーター”path string
The image path passed to OpenVR.
FromTexture_t(Texture_t)
Section titled “FromTexture_t(Texture_t)”Sets the overlay texture from an OpenVR texture descriptor.
public void FromTexture_t(Texture_t texture)パラメーター
Section titled “パラメーター”texture Texture_t
The texture descriptor to submit.